Trace: introduction

Scripture

Scripture

The setting of this game is irrelevant.

Players will have a simple task - find and defeat the antagonist.

Not all is as it seems.


Reveal
A man tries to run through the Swamp. With each step the mud tries to swallow his feet, unwilling to let go of this prey. He struggles, his feet sinking deeper with every metre he manages to move. The distant thump of inhuman steps reminds him of why he can't stop. He doesn't need to look behind him to know what he would see. A large murky form, barely perceptible in the dim greens and browns of the Swamp. Black impenetrable scales adorn its large body and dull white teeth make clear the beast's ferocity. It isn't fast, but it doesn't need to be - it just needs to be faster than a man struggling in the viscous swamp mud. Slowly but surely, the thump grows louder while the man's steps turn slower. He's doomed… Or at least he would would be if not for the armoured knight approaching him. They bring a small piece of paper out from their satchel and read it aloud:
“And the mud swallowed my enemies and became as water to my allies!”
The small Note shrank into nothingness and it was made so. The beast sank beneath the sea of brown and green, while the man was finally freed from the clutches of the Swamp. The man is elated, the knight is not. This is the fifth time this has happened just this week.
Reveal
The bustle of a market and the serenity of a holy place are made one at the temple. Acolytes and common people wander the halls, speaking in whispers. Worries are exchanged among them, tales of heroism too. But all of this is no more than superficial talk, for everyone comes here with a deeper purpose. A few figures stand out. One wears a blindfold and babbles of things that no one seems to understand. Another smoulders, his skin pulsing with heat. A quiet one stares at the proceedings intently, scribbling down notes on a scroll almost as long as their beard. They are gods. Gods that walk amongst mortals. Gods that provide boons with their unending powers. Gods that give trials and missions in exchange for their help.
An uneasy look adorns all of the gods' faces. Something worries these powerful beings.
Reveal
A cruel and vicious woman stares mockingly at the proceedings in the King's palace. As each person presents their problems and suggestions to the King, they can't help but nervously glance towards her. They know that beneath that smile are terrifying plots and terrible consequences. The might of armies, the hidden daggers of assassins and the prowess of an entire empire seem to coalesce in the form of this woman. A piercing laugh puts a stop to what everyone is doing. All eyes affix themselves to her, yet she seems not to care, leisurely strolling out of the palace. It is not until the sound of her boots clashing against stone fades away completely that the proceedings resume. Still, the echo of her laughter seems to haunt the halls long after - everyone knows that something bad is coming their way. Soon.
Reveal
A crowd looks up at the King as he gives his speech. More and more monsters threaten the people of Ytic with every coming day. The plots of an enemy nation grow more twisted and tangled. A Renegade with stolen Notes spreads chaos across the city. The Royal Guard are no longer enough to keep the peace. The people will be given the tools they need to help save the city themselves.

ARE YOU WILLING TO FULFIL YOUR DUTY?

introduction.txt · Last modified: 2024/10/10 13:06